And then, a flash
Several weeks ago, something happened. I was talking to Kiki about the Pour Decisions video that went viral (it’s over 700K views now), and she randomly pitched the idea of “tying a drinking game to Balatro” for a future video.
For those of you who don’t know what Balatro is, it’s an immensely popular digital card game. Last year, it received multiple nominations at The Game Awards, and since that moment, its modest success became an unprecedented success, selling more than 5 million copies in less than a year.
I’m not going to explain the entire game. You play poker hands. You modify your deck. You make big scores. It’s fun, it’s creative, Kiki and I play it every day. Here’s what it looks like:
After Kiki pitched the idea of tying a drinking game to Balatro, I could not contain myself, and the day after, I worked on this drinking game concept for 10 hours straight. And then, lo and behold, before the sun had set, it was finished.
The game mechanics. The artwork. The logo. The manual. The packaging. The online store. The files ready for the printer. All of it. Done.
It was the first time I’d forgotten to have lunch in a decade. That’s how engulfed and in the zone I was. It was amazing. So, without further ado, I present to you:

I decided not to waste any time. After play testing a draft version with friends, I ordered 60 copies of everything, which are now sitting on my desk. Kiki’s editing a special Pour Decisions episode where we play the game, and the shop is already live at beerlatro.cards
Cheers!